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EDE development
These pages are meant as a starting point for developing various parts of EDE, including usage of the edelib library. This is also a good place for future contributors.
Introduction
EDE's main development language is C++ and the GUI toolkit used is FLTK. Since FLTK does not provide some functions required for a desktop environment, EDE comes with its own additional library called edelib. You could compare edelib with kdelib from KDE, just much, much smaller! :)
If you ever used FLTK before, you already know the largest part of EDE and edelib design as they resemble much of the usual FLTK approach. But even if not, development with FLTK is extremely simple. You can find starting points at FLTK Basics and full documentation with details at FLTK Programming Manual.
edelib API documentation is located here: edelib API reference.
Getting started with edelib
- HandlingEvents shows how to react when something happens (e.g. a button was pressed).
- BasicEdeApplication shows how to integrate your program with the
EDEtree. - StoringApplicationSettings shows how to save and read application preferences.
- EdelibLogging shows how to use logging functions and how to write a custom logger backend.
Getting started with EDE components
- PanelAppletDevelopment shows how to create new panel applet.